

I also obtained an official Unreal Certified Lecturer in 2019.

In 2018, I started to record free Unreal Engine 4 tutorials at bilibili. Part of the reason is that if the game is paid and the player is the consumer, but if the game is free AND I have a relaxed stateĪs of 2021, I have 4 years of Unreal Engine experience and 2 years of Unreal Engine lecture experience. It's not an official game, it's a teaching case, just to give my fans who support me and want to play my game a way to download it quicklyīecause I knew the game had a lot of flaws, and it took a short time to make, but it was complete

Why was the game released and released on Steam? The total development cost of the game (excluding the time cost) includes purchasing model resources + server fees + Steam developer deposit =¥8000+ There are many imperfections in the game, and there is no story, so I'm going to share it with you for free just for fun! : No more counting game production time.From that day, it takes a total of 4 days to fix the bugs and add new features, and the total production time of the game is 17 days : The game is officially available for download on Steam.: I spent 3 days adding new features and fixing bugs to make the game a better experience.: Because the download speed of Baidu online disk is slow, SO I pay 100 USD to register Steam developer and release the game here for everyone to play.: In order to better showcase the game, I spent the last 2 months building a website to publish my own free games for fans to play.: Over the course of a few months, the number of people playing this game increased, so I spent another 7 days, 10 days in total, completely perfect the game.: Although the challenge failed, I found time to spend 3 days to improve the game slightly, and made it free for fans to try out.: The production of this game originated from a live broadcast by Bilibili titled "Challenge to make a Zombie Game in half an hour".

